July 31, 2019

[EMS] Sixth Level 20 Arcane Symbol GET!


Ohey, another blogpost so shortly after the one yesterday! Convenient.

With the Arcane Symbol Selectors from the Adventure update's events for this week, I managed to get that last bump of Symbol EXP to get my Esfera Symbol to Level 20. Screw the discount for selectors this Sunday, I've been waiting long enough. This means I'm done with my Arcane Symbols! For now...

Despite that I've hit 1320 Arcane Force early on in the game's lifespan, I still feel rather late to the party. Keep in mind that hundreds of Symbol Selectors went into my Lacheln Symbol, just so that I could get that one off my to do list as soon as possible. Most players who capped before me were able to throw most of those in their Esfera Symbol or have grinded the Symbol EXP out. Either way, not many people will have that 1320 before they hit Level 250, that's for sure...

Anyway, that's it for today - I'll see you guys again next post!

July 30, 2019

[EMS] Seventeenth Legendary Potential GET!


Alright! About damn time... After seven months of throwing over one hundred cubes, my final item has decided it's time to rank up to Legendary Potential. Thus, after three years of effort, all of my items are now Legendary (except for my Crusader Codex, which remains stuck on Unique as long as we don't get an update for its system).

So, what's next? Throwing all of the Meister/Red/Black Cubes on my items, of course. All those other hundreds of Meister/Red Cubes from the past three years went in trying to rank up my items. That really didn't give me the opportunity to roll something better on most of my items. Thus, I can now sink these cubes in an attempt for better lines.

Doing daily bosses and Commerci is a surprisingly good source for Meister Cubes; I find several of these each week. Fortunately for players like myself, I remain diligent on dailies so it's just a matter of time before I get the Potential lines I need. In the meantime, I'll get back at saving mesos for more Enhancements...

That's it for today - I'll see you guys again next post!

July 28, 2019

[EMS, YT] Level 245! Second 2.000.000 viewed video!


Ding! All that daily coin grind this month was definitely worth the effort, given that I've managed to grind out over 60% EXP in total. I might even hit Level 246 somewhere in August, because there should be two Typhoon Storm Growth Potions available towards the end of the Adventure update.

Anyway, I should be done with Arcane Force in less than 10 days...


In other news, our Kirby's Return to Dreamland - All Mini/Main/EX Bosses video has reached two million views! This makes our second video to have hit the two million milestone, the first being our Mario Party 7 video.

The Kirby's Return to Dreamland video is currently our strongest growing video on the Rayque3 channel, as it has dethroned Mario Party 7 last year. The second place belongs to our Subspace Emissary video. Surprisingly, our video for Pokémon Battle Revolution is slowly catching up in growth, being our third highest growing video on the channel (in views per month).

Yes, I know that we haven't uploaded a video at all this year. There is actually one particular video that I want to release as soon as possible... but it still remains in a quality check limbo for the time being.

That's it for today - I'll see you guys again next post!

July 21, 2019

[EMS] Adventure Rings 101


Alright, it's time for one of these blogposts again, huh. Today's going to be about the Adventure Rings; an important recurring lineup of rings that is often overlooked or underestimated. These items have been given out sparsely in various events since the Balance Patch from 2010, and their importance to character building have only become more fundamentally significant as the game evolved.

Since not many people talk about this, let alone that basic knowledge regarding these is almost non-existent in terms of guides, I've decided to be "that guy" because I seem to be the only one who has actually spent enough time collecting these like a madman and trying to understand the rulings behind these items.

In this blogpost, I'll try to teach you the basics of why these rings are so important, what they have to offer from a long term perspective and how to identify the different types of Adventure Rings. However, if you can't really give a damn about these items, then I'm afraid this blogpost isn't for you.

Important: due to fundamental differences between regional versions of MapleStory, and because Adventure Rings are included with modern changes made to the game (a.k.a. susceptible to game changes), this blogpost is only there to teach you the basic in's and out's for these items, so that you can apply this knowledge to your own characters in whatever version you're playing.

In example, the rulings behind the types of Adventure Rings vary between versions. This matters a lot because that ultimately decides what Adventure Rings you'll need in order to wear multiple of these at once. Certain combination of rings will only work for EMS, but because these rulings are different for other versions, the same cannot be reproduced in a version such as KMS. However, that also means that in other versions there are combinations we cannot use in EMS.

That is why I've decided to explain in this post how to identify these types (and thus, rulings) yourself. I will explain how the type pools are in EMS as of the Adventure update, and hopefully by doing so, you should be able to understand the fundamental basics that is required in order to equip multiple Adventure Rings simultaneously if you ever decide to do so.

But before we jump into the next chapter of "why", a bit of a history lesson behind these items might not hurt in order to understand how long-term updates to MapleStory shaped how Adventure Rings are today.

July 14, 2019

[EMS] Amaterasu's Epaulet - 20 Enhancements!


Hi guys! With today's Sunny Sunday event, I went ahead and upgraded my next Amaterasu equip to 20 enhancements. Unfortunately, luck left me behind as it took 45 billion mesos in Star Forcing to get today's result...

... But at least I did manage to get my Amaterasu's Epaulet from 17 to 20. It could've been worse, y'know. I still have six items left to enhance to 20 (excluding my Sengoku Hakase Badge), and then I'll get my seven Amaterasu equipment to 22. The stats on these items are starting to look good, but there's still a lot of work left to do...

Time to save up mesos again for the next round! I'm thinking of trying to get my Amaterasu's Belt to 20 next time.

Anyway, I'm planning to write a blogpost regarding the rulings behind equipping different Adventure Rings simultaneously, as I think there is some demand for it. When well that be? Dunno. I still have a bunch of new items to farm in Borderlands 2 with the recent update, and I've also been occupied with my Hailfire and Constructor as of late...

That's it for today - I'll see you guys again next post!