July 19, 2026

[EMS] Breath of Divinity GET!


Doing things out of spite is one hell of a motivator. As someone who's been playing EMS daily for almost 19 years, I've grown tired of outsiders siphoning our players and expecting us to pay for their greed. You have no idea how harmful the GMS Reboot mentality has been for the longevity of EMS until you've been on the receiving end of it.

Time is finite; the vast majority can only play on one server. But the notion of choosing a server ceases to exist when your server is forced to compete against five (soon seven) much larger servers in a winner-takes-all format, with the worst options ran like a cult. They can't be bargained with, they can't be reasoned with. By the time it was possible to have pushback, it was already too late. Reboot runs on mental gymnastics and that is why Go West has been able to take the piss and get away with it. Look no further than recent events. However, Nexon US are cowards and they fear the backlash because the tangible effects of the loud are real, so their decisions always boil down to safe. They opted out on contested updates but failed to comprehend what this does to the balance between the two server types. That leads us to today. I'll teach you how stupidly easy you all made it to acquire a Breath of Divinity as a free-to-play.

At the time of writing, the price for Breath of Divinity (BoD) is about one hundred billion mesos. Believe me that it isn't a lot in today's economy. I'd also like to point out that I've deliberately chosen not to grind as Frenzy service is hard to find and Chains of Resentment (90 days) is priced in the same bracket as BoD! As an engineer, the whole point of this experiment is to prove a reproducible method that is accessible to enough players with minimal effort required, which further helps to develop this "open-source" strategy as more experience gets accumulated, shared and challenged.

One hundred billion mesos to buy a BoD wasn't necessarily the goal, but rather the benchmark in which the plan could be tested and verified. Rather than figuring out a method to achieve one hundred billion quickly once (i.e. crashing the markets, which require years of preparation), I wanted something more substantial in where I was able to consistently achieve a constant rate of mesos without inference or dependency on others. This way, I'd not only tackle the price tag but also have futureproofed a more reliable means to afford (better) items and upgrades (Star Force) moving forward.

Here's some fun trivia. In context, one hundred billion mesos on our server could also buy you one of the following:

  • 400.000 Maple Points.
  • 30.000 Sol Erda Fragments.
  • Two Petite Luna pets ("vac pets"), which can be extended indefinitely for free via Reward Point shop.
  • Whisper of the Source (Limbo ring) with twenty billion mesos left.
  • Two sets of complete Eternal equipment with eight Pitched Boss accessories each (no hearts and badges).
  • Four complete sets of Eternal equipment, or twenty-five sets of Eternal Hat/Top/Bottom/Shoulder.
  • One complete set of ten Pitched Boss accessories (including heart and badge), or four sets of eight.
  • One-hundred-and-twenty-five complete sets of Superior Gollux accessories.
  • Two hundred completed sets of Arcane Umbra equipment.
  • Two Firestarter Rings.
Granted, not everything will be in stock at any given time but it's interesting to see how much spending power I now have in such a short amount of time. Being able to buy two Pitched Boss accessories or four Kaling Eternals weekly is tantalizing. Yes, the equipment will be clean but in practice this hardly matters as you'll see in two paragraphs.


So my method of choice for achieving one hundred billion mesos within five months is boss muling, of course. But not the traditional method of doing several high-end bosses. Quite frankly, like with grinding hours for mesos with Frenzy, that just takes too long and requires way too much effort. It is way easier, faster and cheaper to one-shot nine newbie weekly bosses a dozen times than it is to clear Tenebris bosses six times. With all of the latest changes to the overall gameplay, skills are reset when entering weekly bosses, so you throw everything on a single Skill Sequence and press Origin skill to immediately delete the boss. This way we keep it short, bite-sized with minimal effort and commitment. It's not that we do not want to achieve several Tenebris boss mules, it's that this is our way to afford it without having to spend an eye-watering amount of time or real money. One-shots are perfect for an "AFK" playstyle, but once you aim for anything past Akechi, their separate boss phases requires substantial upgrades and skill unlocks (i.e. Ascents).

With 180 boss crystals a week and frequent Hyper Burning events, it doesn't take long to get started. One-shot mules (or "ghetto mules" as I call them) shouldn't require more than a few dozen million mesos to clear the first nine bosses, and if it requires more mesos, it just means the return on investment is a few weeks later. Either way, it is guaranteed profit and you'll quickly learn that you have access to so many cheap and accessible items to build them. The cost for each subsequent mule lowers as you become more self-sufficient in resources and unlock better stats on the account. This snowballs into billions every week and this allows you to buy powerful resources from Auction House, so you can one-shot stronger bosses. What's more important is that each boss has a chance to drop cubes. At 180, I end up with almost 30 legendary and 100 unique cubes every week. This solves the cubing problems on regular server, as at this point it's easy to afford Mystic Frontier for Additional Potential cubes, which then become common. With 30 legendary cubes, it gets me a triple % every month, or at least one rank up to Legendary. This makes replacing gear a lot faster and with our exclusive changes to Star Force you no longer need spare BoDs until you go past 22 enhancements.

Now, here's some practical advice. It's likely that eventually we'll see a backport of the updates from Korea MapleStory that we've skipped up to this point. Specifically, the reduction of boss crystals each week to 90, and the introduction of dynamic pricing. When that happens is anyone's guess, but ideally you'd want to be prepared for this change. You can still benefit a lot from the current status quo until then, and if anything: strike the iron while it's still hot.

Now, let's talk about Breath of Divinity. They won't fear it until they understand it. One hundred billion is a lot of money, but this buys you unmatched power. It's common to hear others burning several hundred billion mesos in Star Force, and while it does provide a ridiculous amount of stats, it'll never warp the game as much as purchasing a BoD would. This is not only a critique towards players who choose Reboot, but also a pet peeve towards progression on regular server. BoD provides a skill that's so disgusting it is self-defeating not to own one. You gain an additional HP bar and every (separate) attack fully restores it. Paired with Len's link skill, I went from Easy Kaling to Extreme Lotus overnight. There will be a blogpost taking a closer look at the inner workings, but yes: it's really stupid. And you can get one too. Remember: you can bank this item every month. That's how I'm going to achieve my six SSS-rank Union Champions.

Now, I've saved my best tricks for last. I wasn't the only one that was able to buy a Breath of Divinity this month. You see, what most people forget is that I'm part of a like-minded group where we openly share, discuss and challenge our understanding of this game. I've waited with this blogpost until a friend of mine, who's far less invested and lazier, got a BoD of his own. I've also had ghetto muling methodology be tested in the early and mid-game environments, which also helped several folks who were struggling to proceed with their accounts. That's how I measure the success of this experiment. And remember folks: I am fully, bona fide trade-restricted Bronze 0 so none of y'all have an excuse. I've been telling for years on my blog: you can still use the Auction House while restricted. I won't tolerate any misleading information: get yourself a goddamn guild storage already and start using it! That's it for today. Now leave me alone.

June 20, 2026

[EMS] Level 292 and more!


It's the Summer of 2026, and once again real life events will decide whether the status quo is prolonged, or if there is a way out of this mess. The difference with previous years however, is that moving forward I'll be more overt as surface level understanding about my personal life is now public knowledge. To go through everything that's going to happen this Summer is way out of scope for today's blogpost, but if anything of interest happens, I'll be sure to write about it.

Time to catch up. At the end of May, I've reached Level 292! This Summer update comes with plenty improvements to level progression, including the long-awaited Mechaberry Farm. It costs one billion per entry; two entrees a week. It's a steep price, but each run gives a staggering 2%. I can afford it thanks to the "ghetto muling", and this event lasts until September, so it adds up. This does mean that I'll be cutting my weekly income by half, so the process of saving up for the grand goal will be slower for a few months. I'm currently past eighty billion mesos and if I were to skip Mechaberry, I would achieve my goal in about four weeks, but I don't think it's worth sacrificing 16% EXP to have the item earlier as there's also no guarantee that anything listed on Auction House (right now) will be available for purchase next month.

The FallenAngel guild has reached Level 29, which was overdue. When it comes to contribution, it's almost entirely a solo guild, so leveling takes years. My Bishop caught up and reached Level 260, alongside previous season's Hyper Burn: Mo Xuan. Currently, I'm working on Erel as the next boss mule, and Burning Beyond is used on my third Union Champion: Marksman. Union Artifacts reached Level 55. Now, as for the latest progress on my equipment and skills...

My Tallahart symbol is almost done, with one level to go. I've been brute-forcing three lines of main Potential on all of my equipment via the Meister Cubes obtained from "ghetto muling". We may not have the Potential revamp yet, but a small investment in Mystic Frontier has proven to be very lucrative. It's easy to get a ridiculous amount of (Additional) Potential cubes. The yield is more than any event or Reward Points can offer. It's been a tremendous help and it's also all-year round! This system sucks, but we have to make do with what we have. Speaking of which: Star Force. Once I have fulfilled the grand goal, I planned to raise all Star Force to 18 and then increase the yield from boss mules. That's still the plan, but this update also brings the opportunity to go even further with 22. Not needing spares is great for the availability and pricing for the most important equips, as we'll discuss once I reveal what I've been working towards.

Our latest 6th Job skill, Sol Hecate, is now available. It's already Level 22. Got all the fragments I need, just gotta be patient with Sol Erda. Waiting is not a big deal, I'll have it Level 30 in no time. I'm now gathering the fragments for our Winter update (Blitz Shield VI) and next year's Rage Explosion. I should probably bank some of the surplus frags and use those on my Union Champions, seeing how easy it has become to obtain them. I'm also considering to write more about progress on Union Champions, as I believe that there's a lot of interesting things to discuss regarding the ease of progression on Luna right now thanks to the years of neglect on Inkwell's end causing massive unintended exploits.

Ohey, this is a pleasant surprise. MapleStory plushies! Ya know me, I like to collect video game plushies and artbooks. In 2018, I've gotten my hands on one of the official MapleStory artbooks (and I wish they continue to make new ones), but I've never went out of my way to get the old plushies. Fortunately, the game has become massive in Korea and it warrants a lot of new merchandise. With the convenience of Ebay, it's easy to get your hands on them. I'm very happy with this series of plushies, where they share a common design language and size. I have plenty of massive plushies in my room already, so having these smaller ones is just what I was looking for. There's still a few I'd like to add to the collection and I'll keep an eye on future releases. Personally, I don't think it's worth to spend real money on free-to-play games, but remember this: digital gacha-game slop is only temporary - their physical merch however, are forever.

Now if you don't mind, I'm going to leave it here. There's plenty of other things to talk about, like how I have started on the Inti Creates backlog, or the proof of concept builds for Ouroboros as I continue to prepare the parts list and budget for the end of the year, but this blogpost is long enough already. That'll be for another time. Now leave me alone.

May 01, 2026

What is the cost of lies?

"Ray is stuck inside a bottomless pit. All of us have a rope, but none of our ropes are long enough to reach him.
The only person with a rope that is long enough to save him, is Jojanneke.
" - GreenBlade, member of FallenAngel.

We don't get to choose the things that fix us. The people that makes us whole. The goals in life that give us purpose.

Several hours after publishing the last blogpost, one of my moles told me about something I wish never happened. It tipped me over. I wanted the end, but this is not my first rodeo. After a few hundred times, I got used to it. I wanted to share my thoughts, but lost track on how many drafts were made. None sufficed, but I did find a new perspective.

I think it's time I come clean about the status quo, which is something I've mentioned in passing on my blog for years now. I can't take it anymore. I can't keep a lid on it. I cannot disclose everything in public, so I'm not expecting you to agree on everything, but I hope that you're able to understand me a bit better. That's all I can ask for. Now, let's talk.

I'm inconsolable and I'm losing the will to live. I'll never be able to be happy, I'll never be able to have my own life, I'll never be able to have children of my own and I'll never be able to leave this godawful country. It's been 27 years since I've tried to make something out of my life, but the decisions of a single person has made it an inescapable, living hell. The worst part is, there's nothing that can be done about it, except for appealing to the person in question: Jojanneke.

For most of my life, I've devoted myself tirelessly to Jojanneke. She's the only one more important than LEGO. I might have had a chance with her, however her uncompromising beliefs and unwillingness to overtly share her feelings are hard for me to understand as I'm more rational than I am emotional. I'm blunt and outspoken, I value communication, fairness and honesty, but that makes it difficult when it's not overtly returned. As an introvert, talking is not my strength either, where I have had many unintended quarrels with others caused by poor communication. She is my equal, so I want to understand her better. I wish to cherish her, and be cherished in return. However, that may be impossible now.

We've spent a lot of time together and I assumed that everything would work out fine. I took it for granted. If she wasn't clear enough about something, I blindly treated it as a problem that needed to be solved, when that was not my call to make. She toyed with the idea that our friendship might go somewhere, but she decided to ghost me. For the longest time, our side of the story thought it was cruel because this destroyed my life, made worse by the fact that she lead on several times (since). She's criticized for not solving the problem that, from our perspective, she caused. It's the status quo that I can't escape. LEGO cannot happen without her, but if she's unwilling to listen or cooperate, I'm finished. But just because she left doesn't mean I've moved on. I'm still trying to understand what happened, how we can reconcile within the limitations and the lifetime journey I must undergo to become worthy of earning the right to be by her side.

Lately, I've been starting to wonder if, just maybe, against all logic and rationality, I was the one cruel to her all along? What if, from her perspective, I was the one that wronged her? I'm familiar with the virtues and beliefs she lives by, but I have always been puzzled by the somewhat hypocrisy and double standards she's shown towards me. But after so many years, I've started to wonder if maybe my choices had the exact opposite effects on her, becoming the things I'd accuse her of, even though that was not my intention. And it then got me thinking: if that happened all the time, would it be also possible for this to happen on her end as well? What if we misunderstood the way we should treat the other? What if we misunderstood what to expect from each other? What if we misunderstood the way the other wanted to be treated? Things never added up, until I looked at the big picture from this perspective. Here's an example what I mean.

The status quo destroys my life, but many attempts have been made to try and explain her the situation. In fact, this is the focus of my daily life for the past 14 years, and continues to be. Nothing worked. Each time we reached out to her, the situation got worse. Each time she reached out to us, it also got worse. What if these outcomes were unintended?

During the time when we were still together, a distinct characteristic of her is when she rarely opens her heart and is willing to listen. It's always clear when this happens, because her default behavior is extrovert but distant, where she's chatty, controlling, prideful and assertive but avoids connections on a deeper level. When she opens her heart, she is basically defenseless, at her most vulnerable state. A long time ago, Jojanneke once wanted to know the truth and I gave her an answer so honest that she was willing to return the favor. But as someone with autism, finesse and tact aren't my strengths. Like a test at school, you are never graded for if you understand, but the answers you give in the moment. Each time she revealed a part of herself, I understood what she meant, but not how I should act upon it.

Jojanneke once told me that the past shouldn't matter and that we should focus on the now, but at this point in time I was a nervous wreck, eight years in pain and had no reason to believe her. Not only did I refuse her favor, I called her out on her behavior. That was wrong and uncalled for, I fucked it up. I let her down and should've given her the benefit of the doubt. Things escalated after that. I now realize that I offender her, that she may've also nervously fumbled her response after I sneered at her, and this was the straw that broke the camel's back. I wonder if that is the reason why our relationship went nowhere, where this befell on her too many times. I improperly handled a porcelain teacup like it was one made of steel. I wonder if our relationship would've developed better if we'd spent more time together offline. Call me old fashioned, but I'm better at reading non-verbal social cues than I'm with verbal communication. Everyone was so busy defending my side of the story and confronting her for 14 years that I failed to notice her body language, tone of voice and other signs telling me different. I should've connected the dots sooner and it's probably too late now.

It doesn't matter if everyone else believes she wronged me and that I would be the best partner she could've had. As long as she doesn't see it that way, no matter the reason, it is all irrelevant. It is perhaps the reason why she told me I don't know her and she doesn't know me. I always want to be by her side. I want us to understand each other, to carry her burdens. But it needs time and experience being together. Emotions show value; there's no fulfillment to be found if it doesn't hurt. We must quarrel before we can understand each other. We need to allow mistakes to happen before we can learn. That's the only way to grow meaningful relationships, and I wish Jojanneke would allow us to have one.
I was still inexperienced with her, so I couldn't think straight. I judged her for taking no responsibility for her actions, but what I should've thought about is that there's a chance she knows little about what happened, even if I sent her letters explaining the situation. I should've let her in and asked if she knew what was going on in my life, and if we could work together to solve the status quo. But I've returned the worst thing she did to me, and I'm paying the ultimate price for it.

She may have moved on and found happiness in life, but that doesn't mean I ever will. She may be convinced that we aren't meant to be and I'm somehow able to move on if I tried hard enough, but I should've asked if there's any chance she might be wrong and hasn't given us enough opportunities to understand each other on a deeper level. Because in her decisions to shut me out, she removed (regardless if this was intended) my options to move to Billund and receive the help I need. God knows I'm still trying, but everything keeps getting worse. With chronic fatigue syndrome, I can no longer function on my own. It's too severe for treatment but never severe enough for financial disability support. I'll be forever chained to a caretaker. I've exhausted all options this country offers. Been running in circles and none of health care (over the past 14 years) are allowed to contact her. Without her, my health cannot recover. The exhaustion (CFS) is bad enough already and I'm also losing the battle against my crippling persistent chest pain. It eats away my sanity. Sleeping consumes more energy than it recovers, and I often have to face nightmares about the future I'll never have with her. I don't even want to think about the effort required to get out of this. I pray that she's willing to ponder and ask herself if this is how she wants it to end. I wish we could hug it out, let bygones be bygones because it hurts that I've yet to live my own life. I've spent almost half my life stuck like this. It's a struggle to stay afloat and to do right by her.

There's still so much that can be said, but I think you get the point. Truth is, we can talk all day, but it's unlikely she still reads my blog like she used to, let alone do something once she reads this. I'm sorry to have let you all down. I had to vent my frustrations here because nothing ever changes. I always struggle with how I should feel about this, especially now that I realize that she may've experienced our relationship as unpleasant and harmful, when that wasn't the intent. I may've only been a small part in her life, but she still means the world to me. As long as we're alive, there's always a chance for redemption. That's the sweet lie I tell myself, but it's enough to keep me going and to try again tomorrow.

Jojanneke, I'm sorry. Please forgive me.

April 10, 2026

[EMS] It's a filler update.


Still pissed about last month because all of this has been incredibly predictable and therefore utterly dull. Contribution, like the other systems in the game that tallies cleared runs (i.e. slayers and Commerci), is one of few Nexon refuses to properly address or compensate for. The process of raising them is fun, but being denied accomplishment for the most asinine reasons amplifies the frustration. Normally, you'd have customer support for this. But this is Nexon US we are talking about, so their customer support is useless because they're paid to ignore what doesn't cost them money. Try as I have, the non-existent "Team GMS" would rather throw everyone under the bus than to seize these opportunities to build customer loyalty and repair trust. My patience with Nexon US is increasingly being tested and things will never be the same. The last thing they'll ever do is the only thing that would solve this, and their hollow apologies do nothing. The more I'm pushed to alienation the more vengeful I become. Same shit, different day. Let's never speak of it again.

Now, as the title suggests: it's a filler update. I couldn't care less about the crossover's source material itself. However, the furniture and apartment are nice. As you may recall, I grew up in Japan and everything about the culture has stuck with me. Anime as a pastime is one of that. For years I watch between ten and fifteen anime shows each season, but you may be surprised to hear that I wouldn't consider half of the watched shows to be good. Only a handful are great and usually there's only one or two each season that are excellent. It's all about those hidden gems. But just like food, a healthy balance requires all of the above, including junk food every once in a while. However, the one genre that is often not my cup of tea is the clichéd but popular action genre. Example includes this crossover and the previous one.

Grinding this crossover event was easier, though that's offset by the fact that you cannot keep this character or have it changed into another. It's only for the (cosmetic) rewards. No new boss mule this time. However, regardless whether if it's a filler update, progress continues to be made because dailies and weeklies are always available. As of the time of writing, I've saved up thirty-four billion mesos. Still a lot of mesos required until the goal is met, but I'm getting there.

The latest Epic Dungeon is now available and it yields a slightly higher EXP. I don't enjoy this one as much as Angler Company and that's because of the poor selection of quick-time-events and janky tasks. Carlisle's voice actor carries the English dub once again, which I can't say for Ymir's. That accent is jarringly familiar. Anyway, I'm already halfway to Level 292. How fast it'll go will be decided by the quality of the next event rewards. This event was modest, but the cubes have ranked up the Additional Potential of my Eternal gloves and gave it two useful lines. That's nice, I guess.

Aside from Maple, I continue to be busy with the same as always. In particular, the ramifications of 2023 still demands a lot of time, energy and keeps me stuck in this godforsaken dump. Buried in paperwork; from pillar to post yet I have exhausted so many options that our health care organizations are running out of ideas. Not that the only person who both controls and condemned me to this fate cares enough to read this blog, but one can dream. In the meantime I've been going through my gaming backlog. Recently I wrapped up Borderlands 4 co-op with Luxatus as he achieved his platinum trophy. I've started Pokémon XD: Gale of Darkness earlier this year. Saving the review for the year summary, but the game was exhausting. Bigger isn't always better. It lacked the core (story, characters, world, music, gameplay) that made Colosseum compelling, but those were also part of Colosseum's critique. In trying to fix those, it created a meager "quantity over quality" sequel with its best ideas underutilized and an unsatisfying ending. It's good, but not as great as I hoped it to be. I'll do the post-game another time and play something else from the list. Now leave me alone.

March 19, 2026

[EMS] The axe forgets; the tree remembers.


So much for Guild Contribution. I haven't missed a single day but I can no longer say this is a perfect score. There's been plenty of close calls in the past nine years but the one thing I was ill-prepared for was the diabolical decision to increase the daily contribution cap on the 18th of March from 5000 to 35000 (and only for three hours). You can't make this shit up. Only in Maple can you continue to have a perfect daily track record and yet still losing out on 30k points.

This was a much longer blogpost, but I'm too pissed to give a damn. You can forget about the 6th Job blogpost, I can't be arsed anymore to write it for the foreseeable future. Losing this one is just one too many. I despise the demand to change dailies into weeklies. If you asked for this, I hope it was worth ruining the fun for others. Now leave me alone.