October 25, 2021

[EMS] The new Blink

Hero takes flight!
Imagine a skill single-handedly trivializing the current landscape of challenging bosses. Usually such a feat is caused by a newly released skill that's exclusively available to one class. A new bandwagon and meta is formed, the class in question becomes over-represented to a fault, and then nerfs follow soon after. This time however, it's different.

Blink was among the very first 5th Job skills, introduced in 2016. It is available to all classes, and it's commonly found when opening Nodestones. Yet it rarely saw any in-game usage and it was hardly a topic to talk about. For good reason, as the original functionality of the skill was lukewarm and unremarkable. It only made sense for Nexon to improve Blink, so that it becomes a worthwhile skill to use. That is what happened... but they overdid it.

In today's blogpost, I will discuss how much of a stupid idea the new Blink is, how exploitable it is, and how much of the game's difficulty was thrown out of the window because of it.