November 06, 2021

[EMS] Maple Union: 8000 Total Levels!

Sweet, I've managed to get my Union to 8000 already. It wasn't part of the plan, as I got way too close to this milestone by accident. I guess that having milestones happen earlier is never a bad thing.

So, what happened? As explained a couple of times before, most of my Union levels are done passively through buying level up pots from the Union coins that are produced. Sometimes I make the mistake of buying the incorrect potions - in this case, I bought level up potions for my Wind Breaker that were too high for his current level to consume. To prevent these potions from going to waste, I decided to grind the necessary levels to make up for it.

Apparently that was enough to get close to 8000, in addition to the Tera and Mega Burninators that were distributed through the Lara pre-creation event. Usually the 8000 score requires players to grind out 38~39 Level 200 characters, but I could do with much less because my three highest characters combined are worth one hundred excess levels that I wouldn't need to grind elsewhere. That said, I will still eventually have all of my characters at least Level 200 because I find owning a copy of each class to be invaluable for research purposes. Plus, there's a bit of fun in having such a collection of characters, I guess. But now it's time for me to get back to work on my Constructor.

That's it for today - I'll see you guys again next post!

November 02, 2021

[EMS] Level 260!

Ding! Back to Cernium it is.

It's been almost two years since I last visited Cernium, back when it was part of the Glory update's event lineup. Now that it is added as permanent content, I've been eagerly waiting until I could visit it again.

The chapter of Cernium is among my favorites in the entire game. I love the presentation of it, as there's so much good stuff about it. The soundtrack is great, the English voice acting has come a long way, the humor is surprising, and the storytelling itself is up there with MapleStory's finest. Additionally, like with Tenebris, the permanent version of Cernium has additional cutscenes and dialogue, which only makes it more intriguing to discover the differences.

It's a damn shame that it's locked behind 260, which means not many players will ever get to experience it. 

Ah shit, here we go again. Why can't we just call these Grandis Symbols and Grandis Force? That would make more sense.

Now that I have access to the permanent version of Cernium, there's a new symbol available for me to work on. It's definitely going to take a while before I'll reach the next milestone, which is Level 265. That unlocks the second half of the Cernium arc, and access to the seventh 5th Job skill wave that I've been wanting to write about...

That's it for today - I'll see you guys again next post!