Did you know that if you stand on this piano roof in Ristonia, the background music changes? |
So, about the Neo update. The Neo update introduces us to one new 5th Job skill, but it's locked behind a specialized Nodestone that can be opened only after Level 265. Well dammit, this again.
It's not the first time when a new 5th Job skill was released far beyond my current level. The same happened with the Ark update, which introduced us to the fourth 5th Job skill wave with Spider in Mirror. Although back then, I was only a handful of levels away from Spider in Mirror's required level of 235. As a result, my blogpost covering this skill was only delayed by a couple of months - not the worst that could happen. This time though, the gap between Level 252 and 265 is incredibly steep. Even if I were to start grinding all day for weeks, I'd still not be anywhere close to Level 265. Then there's the other issue: obtaining that new skill.
The new Nodestone (Mitra's Nodestone) provides players the Crest of the Solar skill, and it can only be obtained from Seren. Unlike Spider in Mirror, there is no initial Skill Quest that provides players a single free copy of this new skill, so Crest of the Solar is truly exclusive to Seren's loot table. Undoubtedly, the EMS community will make short work of Seren after release, but for the first couple of months, the demand for these Nodestones will be rough. Even if I were fortunate enough to secure an early copy, I wouldn't be able to obtain the skill until after Level 265 anyway.
Basically, unless Nexon changes some of the rulings regarding opening Mitra's Nodestones, the Crest of the Solar skill will remain exclusive to a small number of players, and I won't be able to release my blogpost for the eight skill wave any time soon. It's a damn shame, because I was personally looking forward to trying out the new skill and having more dailies and content to explore - but all of that is unfortunately, still quite far away.
Anyway, while I may not be able to release the eight skill wave blogpost this Summer, I am probably going to substitute that vacant "time slot" with the dedicated Enrage blogpost, which covers the recent changes made to that skill. Since I have my hands full on the Xenoblade Definitive Edition article and progress on my Hailfire Droid, I don't want to worsen the amount of workload. Truth is, it's been quite difficult to spend time on the DE article lately because I feel somewhat burned out on figuring out how to tackle some parts of it. This is why I mentioned in my year summary that I'm expecting to have it released this Summer, as that provides me some much-needed breathing space.
That's it for today - I'll see you guys again next post!
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