Hi guys! Just about two days ago, everybody from MapleStory Europe has migrated to the Luna server. For the ones who don't know, in a long story short: region lock between American and European Nexon games has been removed, GMS and EMS now has the same launcher and you basically choose when you log in if you either want to connect to the American or European servers.
Kradia and Demethos have been merged into one server, called Luna. The amount of Channels has increased from 14 to 20 (!) and the game seems to run so much smoother! I know it's still early to judge if the migration process has been handled well, but as far as the past two days have been, it has been handled quite well and it could've been way below my initial expectations.
However, because of the complexity of said migration, there's been a few things that had to be done. Actually, the migration would literally delete all un-migrated accounts but would keep Kradia and Demethos. They eventually decided to keep all accounts, but merged Kradia and Demethos into Luna. Because all un-migrated account data are stored and will only be migrated once the owners of these accounts would manually accept the migration process, all buddylists and guilds have been reset because otherwise the game would have to connect your accounts with accounts that are not transferred to Nexon America's database (yet).
I know that sounds kinda bad, I mean like, you'll lose a lot of progress on your guild if you did. But well, here's my take on it.
A screenshot of November 2008, just after I joined FallenAngel. |
But let's talk for a moment about my past in guilds, which is surprisingly not as varied as one could expect from a person who has played more than 11.000 hours on a single character...
A screenshot of early 2008, a few months after I joined AeroBlast. |
A screenshot of the summer of 2008, shortly after I joined LostLove. |
So back on track, after I left LostLove I joined FallenAngel in November 2008. And well, of course, I stayed in touch with my friends of LostLove as much as I still can do nowadays. Ultimately even some members of LostLove joined the FallenAngel group and I had the delightful opportunity to eventually meet some of them in real life after so many years.
The union Dutchies - consists of PatchedWings, SmexyJunks, SmexyJuniors and Lolsquad. |
Somewhere early in 2009, we became close to another Dutch guild called SmexyJunks. When we made PatchedWings we could finally join forces in the union called Dutchies, because we didn't have the leadership on FallenAngel to join it. As a group, we had a few hundred active members in total, taking the role of one of EMS' largest Dutch-only unions for several years.
The union never dried up from people who got so fed up of power creep or people who got into any major fights within group. The union really has felt like family to me, a strong bond I've never found anywhere else in any other game. Everyone's opinion had value, we had three active leaders who we could always rely on. However, we never considered competition to be a thing. As a group, we wouldn't stand in each other's way to achieve what we wanted to. If somebody wanted to leave, we would support it, stay in touch and they know they would always be welcome back whenever they feel like it.
So eventually the union was heading towards a point where most members would go separate ways, including one of the leaders herself. Because we saw this coming as a group way ahead of time, we had to face the thought that the union might not be immortal, however we all agreed that it is still worth pursuing regardless how many members are left. So before the union went into "hibernation" in 2012, I took the role of union leader to take my home to an unknown possible and distant future where we could rebuild in a different age of MapleStory. Eventually we actually lost the leadership on SmexyJunks, SmexyJuniors and Lolsquad - I was only able to recover the leadership on Lolsquad earlier this year.
While the idea of taking a large union with only a handful of people to an unknown and uncertain future might sound far-fetched to most people on the internet, you might be surprised (or, if you know me by now, perhaps not) that the union still remained strong even if we went separate ways. A lot of members are still in touch with each other (in-game and outside Maple). Ever since I've started meeting Maplers in real life starting in 2009 I have met more than forty of those people I consider family as of today. Our union has proven the test of time and there is definitely still a future for it.
Every year, a handful of old members always come back so they refuge to the union as always. The union has never felt lonely, there has always been a member or two. Sometimes even more. Imagine if you would live on your own, and you'll always have a handful of roommates you know for several years who stay a few weeks until the next time they come back.
Before you know it, Dutchies is back in business. Or well, it has always been. It's a matter of perspective. An union isn't limited by the game, and neither is an union defined by the name. It's defined by the people that are part of it, not just either in or out.
That aside, let's get back to the initial subject of this blogpost: Level 100 Empathy! This is the last Trait on Rayque that wasn't Level 100 yet until a few hours ago.
Late in 2011, the Chaos Update was released with the Character Trait system. I'm not a big fan of rushing out stuff, so that is why it took that long to get my traits to Level 100. Well, if you'd farm Traits daily for a few hours a day, you would still need half a year to finish all of it...
My first Level 100 Trait was Ambition, back in January 2015. Roughly 5 months after, my Willpower hit the ceiling. It took another 5 months to get to Charm, and just barely three months after for my Insight. My Diligence trait was the "most recent", all the way back in March 2016.
I managed to rush out the last 10 Levels of Empathy through the Secret Stories event! One of the rewards was a bunch of Trait Potions if you picked the right ending for the second chapter. Man, them feels and that fantastic musical score.
While I wouldn't judge Empathy as the most important trait of this game, it is a boost that is surely welcome in my view. I'm sure most people (mages and non-mages) would appreciate the flat 2000 MP boost, and having a passive permanent 10% Buff Duration is always handy. It works with Terms and Conditions so, you won't hear me complain!
On a side note, I've just started the mini-game Monster Life in Maple for the first "real" time. I thought I should give it a try, and it is much more fun than I would expect it to be! Well, I guess that shouldn't be a big surprise, given I've enjoyed Construction on RuneScape a lot, I have played a lot of Animal Crossing on the GameCube and original DS and one of my favorite LEGO® games of all time is Rock Raiders...
While I'm not going to do a lot with the stat bonuses it gives me on Rayque because I don't like temporary boosts, I will definitely enjoy building my confined space of Rayque-centric economics and mushroom buildings. My OCD is going to trash the fun, I tell you...
That's it for today! Because the migration came with lots of new content, be sure to expect some new posts soon in your virtual mailbox! I'll see you guys again next post!
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