April 22, 2016

[YT] 9.000.000 total upload views!

 
Hi guys! Today we've hit nine million total upload views on our Youtube Channel!
It took our channel to get from eight to nine in just 146 days.

As for our current (rather still consistent) growth, it is very likely to hit 10.000.000 total upload views and 10.000 subscribers this year. Kirby's Return to Dreamland - All Mini/Main/EX Bosses is expected to reach one million views somewhere during the summer, Donkey Kong 64 - All main bosses is expected to hit 500.000 near the end of this year.

By the way, our next Single-Part-Video will be quality checked somewhere in May. As mentioned before, this video is expected to be published during the summer. If you don't hear anything about it, assume that everything goes
as planned. The video size and length shouldn't be an issue at all, so do not worry about that it could meet a similar fate to Xenoblade Chronicles - Main Story [New Game+]. If it does, you'll hear about it.


Thank you all for the support on our channel, keep it coming!

I'll see you guys again next post!

April 11, 2016

[EMS] "Sengoku Secret Manual" Skill GET!



Ah... the infamous Sengoku High event. This is why I kept all of my Oda Coins for the past half year.
By spending 3000 Oda Coins (which took me 2 Sengoku High events) for three individual badges (Sanda Yukimura, Honda Tadakatsu and Uesugi Kenshin), you'll obtain the "Sengoku Secret Manual" Skill from Nobunaga.


It is a Beginner-tab skill, and it does three times 500% damage on a maximum of 15 targets. The skill has 180 seconds cooldown and a significant hitbox. Notice the skill tooltip not mentioning those three lines of damage.

Damn, this skill is an interesting one. While most people wouldn't go jawdropping about the damage, the hitbox of this skill is worth to mention. The fact that this is considered by the game as a Beginner-skill and can be used with your other skills makes it one worth to grab while you're at it (in my opinion). It can be used in mid-air and charges Combo Attack, by the way.

That's it for today! I'll see you guys again next post.

April 09, 2016

[YT] Scheduled recording maintenance (10th April 2016)

The Rayque3 Staff will perform a scheduled recording maintenance on the 10th of April. Rayque from the Rayque3 Staff will not be available through any contact possible during the maintenance. The recording maintenance will start near 9:00 CEST and is expected to end near 21:00 CEST on the same day.
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*EDIT (2:00 AM CEST):

Because I'm such an insomniac, I've decided to start recording earlier.
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**EDIT (2:15 PM CEST):

Aaaaaand we're done!
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Scheduled recording maintenance
Date: 10 April 2016
Time: 9:00 - 21:00 CEST (9:00 AM ~ 9:00 PM CEST)
Time: 6:00 - 18:00 CEST (6:00 AM - 6:00 PM CEST)*
Time: 5:18 - 14:15 CEST (5:18 AM - 2:15 PM CEST)**
Expected upload date video: Summer 2016
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We apologize for any inconvenience this may cause in advance.
Thank you for your understanding.

The Rayque3 Staff

April 07, 2016

[Lego] So, I just got this Sealed Box of #8998...



... However I have to wait with opening for a few months until my birthday.

[Lego] Borderlands 2 in Lego® - Constructor - Take 9! [Work In Progress]

Return back to Project Overview.


Hi guys! Sorry that I had to keep you all waiting for this blogpost (since I mentioned I already had the pictures ready
in my previous post), but I have been quite occupied with things like new events on Maple and working on the next "Summer Single-Part-Video". Let's get to the progress report, shall we?

A few things have changed with the Constructor. One of the first improvements that I have made over the previous iteration has been an illegal connection somewhere in the sidepanels (two axles were being stressed towards the outside). After adjusting that segment, I found the opportunity to improve the rest of the Constructor's front too (mostly structural reinforcements).

One of those improvements includes an adjustment in the mounting point of one of the panels on the front (the one where the white wedge plates are connected to). I have reinforced the construction of this piece and I've also adjusted/improved the angle. It might not be as I want it to be yet, but that's a concern for later - having this placeholder helps me with planning out my next steps.

Another improvement was to increase the surface height of the rocket barrels, because they fell a bit low eventually after I worked on the top of the main body (because adding pieces added a lot of "bulk" in a vertical direction too). While the height is just increased by one layer of Technic beams, I will probably change this later because it isn't as sturdy as I want it to be.


I think that the most important change for this session has been the start of the final mechanism that has been lacking in this model for a while; the folding panels that cover up the legs in the back.

This mechanism was included and seen in another blogpost in 2014, but it was temporary built with rubber bands and eventually removed when I had to redesign the entire back in order to fix an issue with the "pneumatic hearts" of the Constructor back in 2015.

The mounting point of this feature isn't entirely new, but is an adjustment on the back of the Constructor. In previous iterations (such as seen here), I have connected those triangular ZNAP Beams together with a few Technic pins. These connections functioned as a placeholder until I would start the mechanism of those certain folding panels.

While the mechanism not may seem *that* much for now, the (currently) gray pieces will be one of the main connection points for the panels themselves. Perhaps I might swap them out for different pieces, but at least having it gray makes it a bit easier on the eye to understand what the mechanism will do.

That's it for now! I'll see you guys again next post!

April 02, 2016

[Drawing] Another Lionsuit... with a hammer.

Sup guys! Yesterday I had plenty of time left - so as you might know, those are the most promising moments for me to draw something. While I have been practicing to draw my character in full Amaterasu gear, I'm still kind of figuring out how to draw the proportions in scale with my other drawings. So I'll not share those attempts, but I will share this fancy next attempt on the Lionsuit!

You may wonder, why is the Lionsuit wearing a Pico-pico Hammer? That's a good question, consider I assume most people aren't familiar with that recurring joke within my MapleStory guild and the Rayque3 channel. So it's more like a "within my circle of friends" thing, but I'll explain after the jump break who/why/what the hell is going on with that.