June 20, 2026

[EMS] Level 292 and more!


It's the Summer of 2026, and once again real life events will decide whether the status quo is prolonged, or if there is a way out of this mess. The difference with previous years however, is that moving forward I'll be more overt as surface level understanding about my personal life is now public knowledge. To go through everything that's going to happen this Summer is way out of scope for today's blogpost, but if anything of interest happens, I'll be sure to write about it.

Time to catch up. At the end of May, I've reached Level 292! The Summer update comes with plenty improvements to level progression, including the long-awaited Mechaberry Farm. It costs one billion per entry; two entrees a week. It's a steep price, but each run gives a staggering 2%. I can afford it thanks to the "ghetto muling", and this event lasts until September, so it adds up. This does mean that I'll be cutting my weekly income by half, so the process of saving up for the grand goal will be slower for a few months. I'm currently past eighty billion mesos and if I were to skip Mechaberry, I would achieve my goal in about four weeks, but I don't think it's worth sacrificing 16% EXP to have the item earlier as there's also no guarantee that anything listed on Auction House (right now) will be available for purchase next month.

The FallenAngel guild has reached Level 29, which was overdue. When it comes to contribution, it's almost entirely a solo guild, so leveling takes years. My Bishop caught up and reached Level 260, alongside previous season's Hyper Burn: Mo Xuan. Currently, I'm working on Erel as the next boss mule, and Burning Beyond is used on my third Union Champion: Marksman. Union Artifacts reached Level 55. Now, as for the latest progress on my equipment and skills...

My Tallahart symbol is almost done, with one level to go. I've been brute-forcing three lines of main Potential on all of my equipment via the Meister Cubes obtained from "ghetto muling". We may not have the Potential revamp yet, but a small investment in Mystic Frontier has proven to be very lucrative. It's easy to get a ridiculous amount of (Additional) Potential cubes. The yield is more than any event or Reward Points can offer. It's been a tremendous help and it's also all-year round! This system sucks, but we have to make do with what we have. Speaking of which: Star Force. Once I have fulfilled the grand goal, I planned to raise all Star Force to 18 and then increase the yield from boss mules. That's still the plan, but this update also brings the opportunity to go even further with 22. Not needing spares is great for the availability and pricing for the most important equips, as we'll discuss once I reveal what I've been working towards.

Our latest 6th Job skill, Sol Hecate, is now available. It's already Level 22. Got all the fragments I need, just gotta be patient with Sol Erda. Waiting is not a big deal, I'll have it Level 30 in no time. I'm now gathering the fragments for our Winter update (Blitz Shield VI) and next year's Rage Explosion. I should probably bank some of the surplus frags and use those on my Union Champions, seeing how easy it has become to obtain them. I'm also considering to write more about progress on Union Champions, as I believe that there's a lot of interesting things to discuss regarding the ease of progression on Luna right now thanks to the years of neglect on Inkwell's end causing massive unintended exploits.

Ohey, this is a pleasant surprise. MapleStory plushies! Ya know me, I like to collect video game plushies and artbooks. In 2018, I've gotten my hands on one of the official MapleStory artbooks (and I wish they continue to make new ones), but I've never went out of my way to get the old plushies. Fortunately, the game has become massive in Korea and it warrants a lot of new merchandise. With the convenience of Ebay, it's easy to get your hands on them. I'm very happy with this series of plushies, where they share a common design language and size. I have plenty of massive plushies in my room already, so having these smaller ones is just what I was looking for. There's still a few I'd like to add to the collection and I'll keep an eye on future releases. Personally, I don't think it's worth to spend real money on free-to-play games, but remember this: digital gacha-game slop is only temporary - their physical merch however, are forever.

Now if you don't mind, I'm going to leave it here. There's plenty of other things to talk about, like how I have started on the Inti Creates backlog, or the proof of concept builds for Ouroboros as I continue to prepare the parts list and budget for the end of the year, but this blogpost is long enough already. That'll be for another time. Now leave me alone.

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