Hey all, today we'll look at some of the recent achievements and upcoming plans for this year. Let's start with the pair of new Level 260s - this season's Hyper Burning (Phantom) and my F/P from two years ago. This adds another mule to the weekly boss army, and I'll now work on raising my Bishop from 250 to 260. Next burning should be Mo Xuan.
The recent event introduces a new staple challenge for a free Plasma Heart voucher, which was an excellent incentive to get off my lazy bum and give it a shot. Before this update, I was content to settle on True Hilla as the highest weekly boss, seeing how quick and easy these runs have become thanks to 6th Job. The challenge however requires to clear at least Easy Kaling, which is further in the game. Not a boss I was familiar with to say the least, so I reserved a day to run practice mode and to study with videos. To my surprise, I had it cleared within four hours! Even better, as much as I was encouraged by friends to try out this challenge, I then found myself encouraging others to try it out as well.
At a first glance, Kaling overwhelms you with a bunch of stuff you have to learn and micromanage. Then I realized that most is irrelevant and that the boss is laughably exploitable. Defeating Hundun and phase 2 before the bind runs out eliminates most of the difficulty. It ensures you have ample time to safely clear the rest. To give an idea, this video for coaching (apologies for the subpar commentary; it's not my strong suit) was the third clear. Not sure if that video will be of use here but I figured its inclusion fits today's topic and may be interesting as part of this blog's recorded history.
With Easy Kaling being such a deceptively reasonable task, I've added it to the weekly menu. Seeing how quickly I was able to learn a new boss, I figured I might as well try out the others. I've settled on adding Normal Seren and Easy Kalos since these could be cleared immediately without much effort. I can't be arsed to practice Easy First Adversary, Hard Seren and Normal Kalos because the extra hour doesn't yield much. We don't have dynamic boss crystals and due to trade restrictions I can't sell the loot. The low effort 320 mill will do just fine. Plus, there's also Black Mage runs!
Now, the reason for this tangent has to do with the next goal. As expected, the Eternal set was completed last month. Aside from Star Forcing to 18 and grindstones, there's not many low-hanging fruits left to spend mesos on. It's been a while since I've had a massive goal to work towards (the likes of Mu Gong or Ribgol), and I fancy a new challenge to keep me occupied. I have something in mind and I'll be saving up mesos for the remainder of the year or until this goal is met. Whether if this will work out depends on the assumption that several things in EMS remain the same as they've been for years, but with the current management there's just no guarantee. I'll give it a fair chance, do what I can and we'll see where this goes. I'm pretty sure it'll work out just fine, but you can never be certain with these guys in charge.
Before I wrap up today's blogpost, a few other things to mention. Here's the regular reminder that for the next several months I'm taking a break from my LEGO portfolio in order to replenish the parts budget. Blueprints for Ouroboros legs are ready. It's got the power and the battery sorted out, so I'm fairly confident with this one. But as we all know, theory will take you only so far. I have most parts on hand, but there are several that need to be ordered in bulk, including a damn buyout. It's prohibitively expensive to do buyouts, but because it's a critical component it must be done. I'll order those later this year. For now, I'll try to publish the next 6th Job blogpost in either April or May. I'll get back to work now.
That's it for today - I'll see you guys again next post! Wait, what do you mean Konami redesigned the Sacred Beasts?

