March 08, 2025

[EMS] Levels 286 and 287!

Hi guys! With the DEX releasing in twelve days, I'm clearing this month's stuff early so my schedule is free. While I'm looking forward to do a second playthrough, the tonal shift with the revised user interface, brighter colors, particles and sound hurt my soul. Not to mention the worse performance; let's hope it can handle them diskbombs. Despite these changes, I'm sure it retains the fun experience as it's still Xenoblade X, after all... That's all that matters, doesn't it?

But back to the main subject matter. Two days ago, I hit Level 287! It took seventy days, which is pretty good. To stay on schedule, there has to be one level every three months. With each level up requiring an additional 20%, I'm curious to see how it'll go. The event rewards will determine if Level 290 is either happening this year or early 2026.


Though Level 287 isn't the only major milestone that happened this week. After four months of upgrading, I've gone from being unable to clear Hard Lucid to soloing Hard Tenebris for the first time! Events weighed in a lot, as with the many rewards it was trivial to get double Legendary and proper ICOG results. The damage boost from 6th Job carried the rest; skipping Abso, Arcane, Gollux and potable rings entirely with only a single 22 SF item. The extra mesos is going to replace the five remaining Amaterasu sooner with what's left from the Eternal set. There's still a lot left to do.

Work on the 6th Job blogpost has begun. There's not much on paper yet (only the foreword), but give it some time.

That's it for today - I'll see you guys again next post!