Oh boy, 5th Job is here. Well, to be exact, it's been out since the 14th of December. "But Ray, why has it taken you two weeks before you'd actually published something?" - It's because unlike most people, I prefer to go through something new first, collect my mind and give it some time to find the right place. And especially with something like 5th Job, which has been one of the most significant updates for this game in years, I rather give it the patience and time it deserves.
I can't get myself to the right judgment for something on the first day. Fortunately not many people can, so I can't blame myself for giving it two weeks. However, that did buy me enough time to figure out a thing or two about my final thoughts for 5th Job's first wave. And it also allowed me to work on some sweet GIFs for this blogpost because they take days worth of my spare time to create, and with the holidays around December, it's difficult to find the right moments to work on them. And yes, you read it correctly: it's only the first wave. Apparently it is one of many to come. That means, I will most likely share my thoughts about those too when they arrive.
Because it has taken me two weeks to get this blogpost to air, you should be damn sure to expect one lengthy blogpost. Because I will most likely cover a lot. So to prevent my blog from taking forever to load because of all the GIFs and become even more laggy than the Reboot server from Global MapleStory, there will be a jump break. This won't be a 5th Job guide, it'll be an extensive collection of my thoughts about it. I will only cover the cores I think are worth to mention. So stuff like Erda Nova and Blink are pretty straightforward and there's no need to cover those today.